![]() ![]() Tip: When you copy with the Move tool, you can specify an interval for each copy. Using the Move tool to make a copy also allows for a more precise placement of a copy because you can specify an exact start point for your copy operation. The Move tool can copy geometry - or make numerous copies - with only a few clicks and keystrokes. Click where you want to place the copied geometry.Ĭopying and multiplying geometry with the Move tool.In the figure, you see a copy of the copied trapezoid-shaped face about to be placed on the red-green plane. Your copied geometry floats around as you move the mouse. Select Edit > Paste from the menu bar or use a keyboard shortcut ( Ctrl+V for Windows, Command+V for macOS) changing the cursor to the Move tool icon.Choose Edit > Copy from the menu bar or use a keyboard shortcut ( Ctrl+C for Windows, Command+C for macOS) to copy your selection.See Selecting Geometry for tips on making selections. Using the Select Tool ( ) or the Lasso Select tool ( ), select the geometry you want to copy.Here's how to copy and paste in SketchUp: SketchUp's Copy and Paste commands work much like they do in many other programs. Copying and multiplying geometry with the Move tool.Use the Rotate tool when you want one or more copies to circle around a center point, sort of like engineers around a DIY quadcopter kit. You can even paste the geometry you copy in your current model into another SketchUp model! When you copy and paste with the Move tool, you can make a single copy or create multiple copies and tell SketchUp where and how to place them in your model. In SketchUp, you can copy geometry by using SketchUp Hardware and Software Requirements.Using SketchUp Data with Other Modeling Programs or Tools.Modeling Terrain and Other Rounded Shapes.Using SketchUp’s Generate Report Service.Placing Movie Cameras in a Model of a Production Set.Developing Components and Dynamic Components.Adding Premade Components and Dynamic Components. ![]() Applying Colors, Photos, Materials, and Textures.Modeling Specific Shapes, Objects, and Building Features in 3D.Adding Text, Labels, and Dimensions to a Model.Modeling Complex 3D Shapes with the Solid Tools.Measuring Angles and Distances to Model Precisely.Offsetting a Line from Existing Geometry.Softening, Smoothing, and Hiding Geometry.Scaling Your Model or Parts of Your Model.Flipping, Mirroring, Rotating and Arrays.Dividing, Splitting, and Exploding Lines and Faces.Introducing Drawing Basics and Concepts. ![]()
0 Comments
Leave a Reply. |